Walking Dead:Road to Survival Wikia
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Walking dead bedtime story

This features rewards, for following the Storyline.

There is also a section called Missions.

Go to Choices for more detailed information about the choices you can make.

Area Name Reward for choosing a story line path
1 Homemart

Trust:

  • Margaret's Knife
    (fast weapon)
  • Optional player title: "Hum





(Awarded at the end of Area 6 Steel Bridge)

Area Reward:

  • Jim's Revolver (alert weapon)

Don't Trust

  • Mitchell's SMG
    (alert weapon)
  • Optional player
    title: "Cynic"





(Awarded at the end of Area 6 Steel Bridge)

Area Reward:

  • Jim's Revolver (alert weapon)
2 Woodbury Gates

Side with Phillip:

  • Governor's Revolver
    (alert weapon)

Side with Gavin:

  • Gavin's 9MM
    (alert weapon)
3 Train Fuel Depot

Kill Sandy:

Save Sandy:

4 South Woods Let the Fuel Depot Group join us: 
  • Fuel Depot Wrench (fast weapon)
Leave the Fuel Depot group on their own: 
  • Fuel Depot Pipe (strong weapon)
5 The Prison Reject Lilly: 
  • Sledgehammer (strong weapon),grenade
Kill Lilly: *Lilly's shotgun (tough weapon)
6 Steel Bridge

Put Barker Down:

  • Barker's Rifle (tough weapon)





Also receive item listed under Area 1.

Leave him (Barker) for the Walkers:

  • Barker's Rifle (tough weapon)





Also receive item listed under Area 1.

7 Construction Site None None
8 Southeast Woods
  • Sentry's Rifle  (tough weapon)
  • Sentry's Rifle  (tough weapon)
9 Speedway Surrender:
  • Prison Crowbar
    (fast weapon)
Try to fight:
  • Cultist Knife
    (fast weapon)
10 The Sewers Send John: 
  • John's shotgun (tough weapon)

Send Mirabelle: 

  • Smelling Salts x5
  • Guts x2
  • Safety Helmet x1
11 Town Square Use swarm:  Don't use swarm:
12 Northeast Woods Send Darius: 
  • Darius' Gun
    (alert weapon) - received after finishing 13 (Verified)
Send Garrett:
  • Nothing
    (Verified)
13 Small Street USA Let Lilly Stay and Help:
  • Nothing
Kick Lilly Out:
14 Northwest Woods Stay and Fight:
  • Theo's Hammer
    (fast weapon)
Regroup at town:
  • Rosita's Pistol (alert weapon)
15 Central Square Stay and Fight:
  • Jeremiah's Machete (fast weapon)
Go to Washington:
  • Abraham's Rifle (tough weapon)
16 North Georgia Woods "Let Todd Stay:"


  • Todd's Spiked Club (strong weapon)
"Send Todd back"


  • Todd's Spiked Club (strong weapon)
17 Training Camp Let Brock come:
  • Nothing
Refuse to let Brock come:
  • Nothing
18 I-85
  • Susan's Shovel

(strong weapon)

  • Susan's Shovel

(strong weapon)

19 Pig Farm

Kill Emma:

  • Nothing
20 Rest Stop Go to the truck stop:
  • Benjamin's Fire Axe






(strong weapon)

Wait and search the rest of the cars on the road:
  • Benjamin's Fire Axe






(strong weapon)

21 D.C. Schoolyard Shoot the animal: Don't shoot the animal:
  • Get to fight with Shiva as an ally on select Stages.
22 Marsh March Z
Choice give away your stuff: fight walkers
Tell him to Fuck off: Fight 6 wave of humans
Other way bandits
  • ???
23 Hilltop
  • ???
24 Alexandria
25 Sanctuary
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